====================================================== v1.0.2 - DAY TWO PATCH!!! - 10/11/2024 ====================================================== = Bug Fixes = - Fixed missing replacement for the Mancubus projectiles - Fixed Mancubus projectiles being additive - Fixed not being able to select from the PSX Doom soundtrack without using the arrow keys - Fixed credits map VM aborting if certain addons were loaded (be careful what addons you load with UE!) - Fixed Icon of Sin not dying to explosive barrels when used as an inventory reset exit - Fixed missing effects for one of the Wolfenstein enemies attacks - Added replacements for screenblocks border - Fixed one of the bookcase border textures having blank space = Balance Changes = - Wolfenstein enemies now drop bullet clips again - Icon of Sin will now be weaker in the absence of a cube spawner - Health and armor bonuses now give 2 health/armor like PSX Doom/Doom 64 (since some enemies are scarier) = Known Issues = - The shader used for the recolorable player sprites has issues in the OpenGL ES renderer - Automap HUD will bug out at non-standard aspect ratios - Thy Flesh Consumed has missing ending text - Certain newer forks of WadSmoosh will have texture replacement errors when used with UE ====================================================== v1.0.1 - DAY ONE PATCH!!! - 10/10/2024 ====================================================== = Bug Fixes = - Fixed 'Save Game' option not appearing in the in-game menu - Fixed typo for the track 'Digitized Pain' - Added item count to automap HUD - Fixed keys trying to call a non-existent key pickup sound (it was trying to use the Doom Delta one lol) - Fixed some keys missing their dynamic lights - Fixed missing tag for the Unmaker = Misc. = - Fixed the ModDB download not containing a pk3 within the zip