v0.5.3 - "FIEND-bryos"
Friend-bryo rebalances and map updates, and hopefully a fix for a longstanding scoreboard bug as well...!?
Maps
- Parley
- Revised upper windowed rooms facing the lift
- Shifted some halls around
- Added stairs to delivery zone
- New layout for southern room
- Updated artpass
- Doom II Underhalls Moment
- BFG Division
- Added teleporter from flamethrower room to cafeteria
- Fleshed out Blocket Launcher area
- Removed vestigial jumppads
- Updated weapon spawns
- Updated player spawnpoints
- General work on layout
- Shove
- Added new route from mid to crate room, gavling gun in-between
- Reworked spawnrooms and spawn exits
- Added some height variation
- Implemented two new routes into cap room
Friend-bryos
- Universal
- Friend-bryos can now be damaged by splash damage
- Friend-bryos have new measures in place to prevent allied damage
- Darksyde
- Updated omega beam to be nicer looking and more gooder
- Omega beam is now quicker to start and happens more frequently
- New melee attack that whacks you backwards a bunch
- Game Maker Pacman
- Revised how the boink works, hits everyone now instead of just the target
- Sheriff Pepy
- Buffed firing frequency a lot
- Should move a lot more now
- Villager
- Now spawns 3 villagers at once
- New animations for villager
- New visuals for towers
- New sounds
- Fix towers not animating properly according to building progress
Characters
- Universal
- Fixed victory themes and added new themes for some characters
- Added callouts for more characters
- Dark Missionary
- Fixed podium animations not working
- Pat
- Updated sprites slightly
- New victory and loss anim
- Fixed red pat not having podium anims
- Billerman
- Changed the way the delete tool is spawned in podium animation
- Tomb Zygote
- Fixed podium animations not working
- Fixed voice not working
Mechanics
- Afterburn
- Being set on fire is the right of all sentient beings
- Fixed FX appearing from POV of affected client
- Poison
- Being poisoned is the right of all sentient beings
- Fixed FX appearing from POV of affected client
Weapons
- Flammenwerfer
- Increased projectile speed of fire but increased strength of air friction
- Updated fire sprites
- VegaDoomer
- New displacer projectile
- Brand new sounds by Marty
Gamemodes
- Artifact
- Added pickup announcer sounds
- Fixed score not updating properly
Misc.
- Score placement issues have been 'sorted' lol! :)
- New background for chatbox
- Moved pickup log up to the top left of the screen
- Fixed killfeed being disabled for recording purposes
- New killfeed backgrounds
- Updated character unlock system