Missing voicelines
Some windows need to be replaced with linedefs
Fucked up little section beneath the bridge that you can hide under without dying
Vehicle hitscans fire bullet tracers (are they even still supposed to be using hitscans? I can't remember)
Attacks fire bullet tracers
FIX THE GODDAMN FLICKERING SHITTING CHRIST GOTDAMN (requested by myself and every other living being on this planet)
Pedestrians do not erase properly online
Port over game logic to new system
Make the compasses flash according to which ones are 'active' (flag is out of base, dropped, etc.)
Make outer compass stick out a bit more
Make inner compass more visible (requested by Stachekip)
Make inner compass flash when your flag is being taken
Add trail for flag carrier
Port over game logic to new system
Reimplement compass
Port over game logic to new system
Add team support for chatbox (currently does not support team-only chat)
Make poison and on fire effects only happen if it isn't the player who is the client
Sociable footage
VegaDoomer rampage footage
Kuckles v Burglar v Kate footage
Stallywag Footage
Sociable profile
Kate profile
Burglar profile
Mel face anims
Fella model
Drizil model
Minion model
Tablet artwork
Fixed COTOB not using the proper footstep sounds (12/18/2021)
Fixed Billerman missing 'voicelines' (12/18/2021)
Fixed Billerman not using the proper footstep sounds (12/18/2021)
Fixed Kuckles using wrong animations/model for some skins (12/18/2021)
Score placements should now sort properly with the new system (12/4/2021)
Timer on HUD should now properly sync up to the server's time (12/4/2021)
Hitsounds now properly correspond to the amount of damage you have dealt in a single tic (12/3/2021)
New optimization method for character sprites
Redid Wego's yellow costume (12/18/2021)
Added new color for Wego (12/18/2021)
High-Rise, No Sun, and Karo updated (12/13/2021)
Damage numbers will now stack multiple damage numbers on the same tic (12/4/2021)
Implemented new sync system for score placement (12/4/2021)
Poison now inflicted through new damage event (12/4/2021)
Added ability to disable damage numbers (12/4/2021)
Reimplemented damage numbers using new damage event (12/3/2021)
Afterburn now inflicted through new damage event (12/3/2021)
New chatbox implemented (12/3/2021)